SINGAPORE – Mrs Yvonne Kong-Ho calls herself a “low-tech, high-touch” parent.
Her son, Gabriel Ho, 12, has a basic phone which he uses to call and text her when he is in school, while daughter Natalie, 10, has no devices.
In our world today, we’re in a digital age; and we as parents and society need to raise children with digital empathy skills. The digital citizens of today are suffering from exposure to a lot of things online; such as social media, information, games, and so on; that is both g....
株式会社サイバーフェリックス(以下、サイバーフェリックス) は、国際シンクタンクDQ Instituteとの連携の下、文部科学省が推進するGIGAスクール構想対応の新しい教育機関向けソリューションとして、日本語....
The pandemic has meant increased screen time for children.
Nearly two-thirds of 8-12 year-olds have been exposed to one or more forms of cyber risk, according to one recent study.
Lego has teamed up with a think-tank to develop an online game to teach kids empathy.
The World Ec....
The pandemic has meant increased screen time for children.
Nearly two-thirds of 8-12 year-olds have been exposed to one or more forms of cyber risk, according to one recent study.
Lego has teamed up with a think-tank to develop an online game to teach kids empathy.
The World Ec....
O sentido educacional que os brinquedos da LEGO oferecem ganha nova e ainda maior dimensão com o lançamento do Safer Internet Day (ou Dia da Internet mais Segura, em tradução livre), um quiz virtual desenvolvido para ensinar às crianças sobre empatia, segurança e cont....